Spellflinger (ALPHA)
A downloadable game
Controls:
Right Click - Teleport
Space Bar - Cast
E - Interact
I'm going to be making patch notes now for each game version as a way to track my progress.
Alpha 0.2.3:
-Added Shrine of Forge, Order, and Purging to upgrade, remove, and re-order spells.
-Added a cutscene and animation for when the boss spawns.
Alpha 0.2.2:
-Game resolution change
-Added my own music for the 1st stage, still has borrowed music for boss fight.
-Game Timer will now pause if there is an excessive amount of monsters the player has not killed.
-Adjustments to add SFX for spells.
Alpha 0.2.1:
Massive font overhaul and general game looks warrants a new iteration of the game.
-Added a settings which includes a Deck Viewer, Audio Change, Reset, and Quit Button
-Changed fonts to look cleaner and easier to read
-Added rarities to card rewards, can now get gold from card rewards.
-Added rarities to stat rewards, +1 DMG buff is now an epic tier buff, added % multiplier buffs.
-More code changes to try optimizing everything.
Alpha 0.1.4:
-Added new background with trees, and breakable rocks for gold.
-Added a Shop
-Adjusted sprites.
-Adjusted deckbuilding mechanics. (Reaching a max of 10 cards will no longer grant card rewards, and you can only obtain cards through shop at that point.)
-Added base damage as a stat upgrade.
-More particles pog!
-Added HP scaling to enemies, but made enemies less tankier overall. Generally a difficulty increase.
-Adjusted how waves are played out, actually up to 5 minutes of playtime!
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